top of page
​
Huei Li Yap
Modeling: 3ds Max
Texturing: Substance Painter
Lighting: 3ds Max(V-Ray) and UE4
Modeling: 3ds Max
Texturing: Photoshop
Lighting: 3ds Max(V-Ray)
Modeling: 3ds Max
Texturing: Photoshop
Lighting: 3ds Max(V-Ray)
bottom of page