Huei Li Yap
Group Project : The Oasis
Me: - Overall composition and layout
- Prop Modeling: 3ds Max
- Texturing: Substance Painter
- Vertex painting and asset placement: UE4
Yana Baeyens :- Prop Modeling(3ds Max)
- Shading(UE4)
- Problem solving
Jens Van Hee: - Prop Modeling(3ds Max)
- Texturing(Substance Painter)
Kevin Griffoen: - Prop Modeling(3ds Max)
- Lighting(UE4)
- Compositing(After Effects)
Mathias Van Acker: - Prop Modeling(3ds Max)
- Foliage Painting(UE4)
Texturing: Substance Painter
Lighting: UE4
Modeling: 3ds Max
Texturing: Substance Painter and Designer
Lighting: UE4
Modeling: 3ds Max
Texturing:Photoshop
Lighting: 3ds Max
Modeling: 3ds Max
Texturing: Photoshop with photo textures from Textures.com
Lighting: 3ds Max
Texturing: Handpainted in Photoshop
Lighting: V-Ray