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Group Project : The Oasis

Me: - Overall composition and layout

       - Prop Modeling: 3ds Max

       - Texturing: Substance Painter

       - Vertex painting and asset placement: UE4

 

Yana Baeyens :- Prop Modeling(3ds Max)

                          - Shading(UE4)

                          - Problem solving

Jens Van Hee: - Prop Modeling(3ds Max)

                         - Texturing(Substance Painter)

Kevin Griffoen:  - Prop Modeling(3ds Max)

                           - Lighting(UE4)

                           - Compositing(After Effects)

Mathias Van Acker: - Prop Modeling(3ds Max)

                                  - Foliage Painting(UE4)

                           

Texturing: Substance Painter

Lighting: UE4

Modeling: 3ds Max

Texturing: Substance Painter and Designer

Lighting: UE4

Modeling: 3ds Max

Texturing:Photoshop

Lighting: 3ds Max

Modeling: 3ds Max

Texturing: Photoshop with photo textures from Textures.com

Lighting: 3ds Max

Texturing: Handpainted in Photoshop

Lighting: V-Ray

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